::: rigging :::
At the moment I am skinning the frog ,codenamed "frogger". As the geometry is bound to its bodyrig I am testing its deformation of its geometry and as for now I have to cleanup the deformation of the buttocks.
The facerig is pluged into the bodyrig and controllers for the eyes movement are built.
The next step is to generate the mimicking blendshapes, which will be controlled by the hard transformed eyelids.
::: Charakter_Dev @ ITW SiliconGraphicsStudio Berlin :::